Battlefront 2 Classic Has Multiplayer Again
The all-time Star Wars mods
For as long every bit in that location have been PC games, at that place have been modders turning them into Star Wars games. Some mods add stormtrooper skins or lightsabers, and some are massively ambitious total conversions that warrant recognition equally full Star Wars games in their own right.
Whether y'all're looking for a few corrective additions or you desire your game to be completely transported to a milky way far, far away, here are the all-time Star Wars mods for PC games.
Star Wars: A Galaxy Divided for Stellaris
Stellaris makes a great fit for some sprawling Star Wars strategy. This total conversion adds a galaxy with almost 1,000 systems, Commonwealth and Empire ship sets, accurately named and located planets and hyperlane routes, plus custom loading screens and ambient Star Wars music. Information technology even includes the Force as a trait that may be found in some leaders, and can lead to the discovery of new technologies. —Chris Livingston
Steam Workshop link
Hero Boom for Star Wars Battlefront
This mod is the restoration of a mode for Star Wars Battlefront that never saw the light of mean solar day: Hero Smash. Dug up past information miners and reconstructed past modders, this 6v6 deathmatch actually trumps the game'due south official modes with small, intense battles and corybantic activeness, making it a shame it was never fully realized and released past the evolution squad. Thanks to the mod, we can finally play it. —Chris Livingston
Nexus Mods link
Star Wars Imperial Armor for XCOM 2
The highly moddable XCOM two is the perfect game to slide in some Star Wars, and this nice-looking armor pack adds a lilliputian of the old (classic stormtrooper armor) and a little of the new (Start Order stormtroopers). You'll also find Death troopers from Rogue Ane, and there are plans to add more armor sets in the future. —Chris Livingston
Steam Workshop link
Tides of War for Freelancer
Freelancer and Star Wars are a perfect fit, and years ago several modders teamed upwards to mash the two realities together. Set in the fourth dimension period following Emperor Palpatine's unfortunate excursion into a reactor core, the rebels accept gained power merely the war—the star state of war—is far from over. Pilot all sorts of ships from the Star Wars universe, from the plucky 10-wing to a massive star destroyer. —Chris Livingston
ModDB link
Star Wars: Requiem for Sins of a Solar Empire
While most Star Wars mods take the class of full conversions that replace near every aspect, Requiem takes a different approach. It posits the theory that Sins of a Solar Empire and Star Wars take identify in the same universe—and shows what would happen if the ii worlds were to ever collide. Predictably, afterward stumbling upon Sins' picayune patch of spacetime, the Empire decides to conquer it in the name of ol' Electric Easily himself, Emperor Palpatine. In response, the warring factions of Sins come up together as the Alliance. As an extension of Sins rather than an entire overhaul, Requiem should suit players who don't want to throw its finely tuned residuum out with the bathwater. —Tom Sykes
Official mod folio
Conquest for Mount & Bract
An astonishingly ambitious mod for the medieval sword- 'em-up that fully integrates the Star Wars universe from the galaxy-spanning world map to lightsaber combat, custom races and working speeders. It's not available for Mountain & Blade: Warband, nevertheless, so if that'south your preferred platform y'all should expect up the Bear Force II mod instead. Aye, that's its real proper name. —Chris Thursten
ModDB link
Warlords for Homeworld 2
With a Remastered version on the mode, this is 1 of the most stunning Star Wars full conversions ever made. It's more ambitious than almost retail games, incorporating the total roster of factions from the films plus the Yuuzhan Vong from the (now deprecated) expanded universe novels. The scale is immense, with squadrons of X-Wings tangling with everything up to—and including—Super Star Destroyers. —Chris Thursten
ModDB link
Sins of a Galactic Empire for Sins of a Solar Empire: Rebellion
Sins of Galactic Empire is a full overhaul modernistic with its roots in Homeworld ii: Warlords. As the Galactic Civil State of war rages on, pick from a vast range of factions: the Confederacy of Independent Systems, the Galactic Democracy, the New Republic, the Galactic Empire, the Insubordinate Alliance and the Yuuzhan Vong with their weird organic ships. As this is Sins we're talking near, there are also NPC pirates who volition bear witness upwards to ruin all your warmongering plans. Sins' slow pace and huge galaxies are a dandy fit for the enormous Star Wars universe, bringing the Galactic Ceremonious War to life on an epic calibration. —Tom Sykes
ModDB link
First Strike for Battleground 2142
The 2142 community has struggled to maintain new multiplayer mods since EA axed the servers, then the side by side release for this Star Wars total conversion will focus on singleplayer. Multiplayer mods may be possible again fairly soon, even so. That'southward a skilful thing: Start Strike amounts to an interim sequel to Battlefront II, with dogfighting, a selection of vehicles, and a range of detailed maps. —Chris Thursten
Official mod folio
Galactic Conquest for Battlefield 1942
This Battlefield 1942 mod lets you choose between the Galactic Civil war and the Clone Wars, then practise battle on country or in infinite. Engage AT-AT walkers in your snow speeder and pilot the Millennium Falcon among hulking star destroyers, or choose from other vehicles from the Star Wars universe. This mod was outset released in 2006 simply is withal receiving attending from its makers. —Chris Livingston
ModDB link
Vector Prime for Haegemonia: The Solon Heritage
Vector Prime number is some other mod that explores the Galactic Civil War—well-worn territory if you've played similar mods for Sins of a Solar Empire or Homeworld. Information technology'southward the differences to the base game that give each mod a unique season, haemorrhage through the samey Tie Fighter and Millennium Falcon assets to testify the conflict in a new lite. Haegemonia's complex RTS mechanics complement Star Wars pretty well, and this mod even embellishes them to a degree. Vector Prime adds a random map generator to proceedings, so no two games need e'er exist the same. —Tom Sykes
ModDB link
Imperial Architect for Prison Architect
In truth, this is more than a reskinning than a full conversion, only it adds enough Star Wars flavor to Prison Architect for inclusion here. Guards are replaced with various types of stormtroopers and officers, dogs await like probe droids, and every bedspread bears the Royal logo. Adorable. If you've always dreamt of managing (or escaping from) an Imperial prison jail cell block, at present you can. —Chris Livingston
Steam Workshop link
Galactic Warfare for COD4: MW
Despite the aging engine, this is i of the better-looking modern Star Wars games—let lone mods. It'southward a total conversion for Mod Warfare'southward multiplayer that incorporates Star Wars weapons to a rare caste of fidelity. A huge try went into building maps that feel like replicas of the movie sets, and the foundation of an already-stiff shooter enhances the experience of combat from the first. —Chris Thursten
ModDB link
Star Wars Eternal Conflicts for Nexus: The Jupiter Incident
With the Kickstarter for Nexus 2 failing to get off the footing back in 2012, mods will be our only fashion to enjoy more than of the cromulent The Jupiter Incident for the foreseeable futurity. The boxing-focused tactical RTS was a one-of-a-kind, so if y'all want a Star Wars-themed strategy game that doesn't waste matter fourth dimension with base-building or resource-gathering, then you've found it. At that place's a proficient chance Eternal Conflicts might never be entirely finished, only y'all can't accuse it of lacking ambition: it encompasses moments from the entirety of Star Wars history. —Tom Sykes
ModDB link
Republic at War for Star Wars: Empire at State of war: Forces of Corruption
A full conversion mod for an existing Star Wars game—how does that piece of work? It works because the Star Wars universe is pretty damned sizeable, its history well-detailed and long. In Republic at War, the base game's Empire are swapped for the Galactic Democracy, while the Rebel Alliance tag in the Confederacy. This allows the mod to tell the story of the soggy prequel trilogy of films, while diving into the Clone Wars cartoon to re-enact campaigns including the Outer Rim Sieges. —Tom Sykes
ModDB link
Thrawn's Revenge Two: Ascendancy for Sins of a Solar Empire: Rebellion
Clout extends the story of Star Wars past the original film trilogy, exploring what happens after the Emperor falls downwards that big shaft, and the Empire collapses in his absence. You can play equally either the New Commonwealth (formerly the Brotherhood), or equally the remains of the shattered Empire, as they fight to affirm command over a fractured milky way. Yes this is Sins of a Solar Empire: Rebellion again, but with a new time period, units, and a bunch of other changes that should assist brand it feel fresh. —Tom Sykes
ModDB link
Source: https://www.pcgamer.com/best-star-wars-mods/
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